Cinematic for the launch of Teamfight Tactics: Dragonlands.

“Knowledge is Power”

 
 

Pengu and Choncc are ready to learn an important lesson in their toughest challenge yet… School!

In Teamfight Tactics: Dragonlands, players find themselves in a dimension made for and by dragons– but at a time when the epic dragons of yore have returned and dragons across the regions suddenly must relearn their ancient ways. So Pengu and Choncc go back to school to study this new dimensions’ mysterious ways, and hopefully make more friends than enemies along the way.

 

Visual Development

 

Storyboards

Storyboards and Animatic by Dustin Wicke

Credits

Riot Games

Jonathan Santoro - Director, Creative Director
Cat Cherish - Writer
Nic Sanchez - Art Director
Amy Lyu - Visual Design Artist
T.J. Geisen - Sr. Illustrator
Cathleen McAllister - Vis-Dev Artist
Asim Steckel - Vis Dev Artist
Sean Balas - Audio Manager
Jason Walsh - Music
Sean Balas - Audio Manager
Chad Bedell - Sound Design
Tawny Hsin - Editing Supervisor
Ian Arthur - Layback Editor
Amanda Jackson - Social Media Strategist
Lauren Posterick - Campaign Manager
Barrett Womack - Content Producer
Bobby Sherlock - Brand Manager
Terry Lewis - Brand Manager
Jing Luscombe - Brand Director
Geoff Virtue - Game Exec. Producer

Brunch Studios

Jean-Charles Kerninon, Clément Lauricella - Animation Directors
Fabien Cellier - Head of Production Bleuenn Mallat - Line Producer Tiffanie Gouzon - Production Assistant
Jean-Charles Kerninon - CG Supervisor Clément Lauricella - Character and Surfacing Supervisor
Chloé Dumoulin - Colorscript Artist Philippe Guyenne - Storyboard Artist Roberto Fernandez - Editor Emilie Chouabe - Assistant Editor
Gabriel Amar - Character Modeler / Texturer Caroline Collinot - Characters & Sets Texturer Paul-Eugène Dannaud - Sets & Props Modeler Raphäel Guez - Props Modeler / Texturer Pierre Juge - Character & Props Modeler / Texturer Gaëtan Montaudouin - Sets Modeler
Lucile Thyrard - Sets & Props Texturer David Vardanian - Character Modeler / Texturer
Flavien Garnier - Rig Supervisor Luca Amorosi - Rig Artist Maxime Fleuranceau - Rig Artist
Benjamin Tussiot - Layout Artist Nicolas Triboult - Layout Artist
Daniel Callaby - Animation Supervisor Benoît De Geyer D’Orth - Animator Paul Lavau - Animator
Guillaume Lurati - Animator Quentin Retif - Animator Olivier Royer - Animator
Jérémy Reveniaud - 3D FX Artist Maxime Neaud - 2D FX Artist David Wegmann-Serin - 2D FX Artist Maxime Granger - CFX Artist
Sylvain Sarrailh (Umeshu Lovers) - Matte Paintings
Vincent Hochet - Lead Lighting/Rendering and Compositing Artist Paul Goubet - Lighting/Rendering and Compositing Artist Mathieu Maurel - Lighting/Rendering and Compositing Artist Fabien Meyran - Lighting/Rendering and Compositing Artist
Alexis Prayez - Pipeline & Developer Radouane Lahmidi - Developer Arnaud Kandin - IT System Engineer Ramy Zaouai - IT support
Moussa Traoré - Accountant

Watch it on YouTube:

 
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